September's club meeting had two games hosted by members with the one I played in being a a Hail Caesar affair run by Steve H, featuring his lovely collection of New Kingdom Egyptians and Sea People.
I have included two versions of the AAR mine (Egyptian) and Steve H, aka "Mr Steve" (Sea People in italics) as we played on opposing sides. So they should make an interesting comparison, a bit like one of those game reports you use to see in the "General" Magazine. I'm probably showing my age there, most people under forty don't know what that is!
The Pharaoh, top right leads his chariots and skirmishers on the Egyptian right flank |
Sea People warbands and attached skirmisher bow men |
SH- Pouring out of the north the mighty Sea People hordes swept
away the Hittites who dared to stand against us , then we swept into Palestine
overrunning the Canaanites along with many others before finally sweeping into
Egypt ; now all this sweeping had made it rather dusty so it came as a bit of a
surprise when we suddenly found our way blocked by the Pharaoh and his assorted
rabble.
The Sea People centre with baggage waggons to the rear |
SH - The Egyptians formed up with their chariots and Nubian archers
on our left, massed Spearmen made up the centre and the bulk of their archers were
all on our right. This rather obvious plan was countered by the cunning Sea
people general who cleverly split his army into 3 equal sizes and then outlined
to his generals his brilliant strategy , all 3 divisions were to run very fast
towards the enemy and then hack them to bits. Having successfully carried out this
exact same strategy in every previous battle since the beginning of our invasion,
this would certainly be the last thing that this new foe would be expecting us
to do.
And it almost worked.
The Sea People right flank commander |
SH - As is normal with Hail Caesar some divisions on both sides were
a little tardy in getting going and we had the fun also of a couple of blunders
but generally things soon came to a head and arrows raced too and fro between
the two sides, strangely on the Sea Peoples right hand side our one heroic light
archer unit was repeatable causing frequent casualties whilst the massed
Egyptians archers couldn’t hit the proverbial barn door with whatever you hit
barn doors with (barn door abuse is wrong and should be stopped , can you spare
just £2 a month ?)
This part of the Egyptian plan wasn’t working.
Egyptian spearmen and archers |
SH - Similarly on the left the chariots dashed about , advancing
and withdrawing as per their plan , leaving the plodding Sea People warbands stumbling
around looking foolish as they merrily ran rings around them , that is until we
successfully threw for a three phase move and caught all the front line chariots
as they evaded. Hah!!
The Pharaoh and his chariots advance |
SH - Things were looking good for the Sea Peoples on both wings and
then the two centres clashed in a mighty …. Er …. clash.
The Sea People and their commander advance in the centre |
First contact as the Egyptian chariots attempt to skirmish with the enemy warbands |
SH - Then they saved better than I did and we lost.
JJ - Oh come on, a lot more interesting stuff happened than that. (I added this later)
SH - What, not enough? Ok then , both centres then desperately hewed
at each other for turn after turn with the advantage switching first one way
and then the other, each side teetered on the edge of cracking as their units
got gradually worn down and eliminated (exciting
isn’t it?), With both sides having three units shattered it was going to be a close run thing
to see who would break first but finally all the remaining units in the Sea
Peoples centre were shaken at the same time so a compulsory retreat was forced
on this division, The Egyptians themselves being only three points away from
the same result .
As good as warbands can be, Medium spears can slug it out in
a longer fight as they are good mutual supporters.
The arrows start to fly |
SH - On our left the remaining Egyptian chariots were now holding
the Sea Peoples and had switched from doing doughnuts to actually getting stuck
in so had stabilised that side.
On the right the rough terrain had badly hindered this
Sea People’s division from closing in on the combined archers which made up this
flank but they did have some success with their own rampaging chariot unit
causing mayhem but it was not enough. The Egyptian chariots fall back after being caught and suffering severe casualties |
The two forces in the centre meet with a clash of steel |
The Egyptian archers poor on a hail of arrows |
The Pharaoh desperately struggles to hold the Egyptian right as his centre meets the enemy |
The See People right flank advances to support their brothers in the centre |
After hard fighting the Egyptians win the fight in the centre with both forces severely mauled |
The Pharaoh starts to turn the battle on the Egyptian right |
The Sea People start to withdraw from the centre, their division broken by losses |
However the day was done and the narrow win was declared Egyptian, although too many wins like that would brake the Kingdom!
The Sea People left flank also starts to disengage |
The real area of success for the Sea People as their forces start to get the upper hand on the Egyptian left flank |
SH - A good game and not a Roman in sight,
Figures:
Sea People: mainly Magister Miltum with a few Essex
Egyptians : the bulk of the army is old minifigs, my very
first proper army when Mr Steve was just plain Steve and there were no such
things as home computers or the internet, tell that to the kids today and they
won’t believe you. These will never suffer the indignity of being re-painted due
to their high sentimental value but mainly as that old enamel is a bugger to
shift . The rest are new Minifigs which I bought at a Bring and Buy somewhere.
All figures on loan with kind permission from the Mr Steve
collection.
Many thanks to Steve M, Steve H, Steve L Ian and Will for a great game with lots of laughs and highlights.
JJ
Most impressive pictures, love these armies!
ReplyDeleteHi Phil, thank you. Steve has a nice collection, and they make a nice change from Romans.
DeleteWhy does "Mr Steve" always write in italics ?
ReplyDeleteI worry about that boy.
Vince
Great looking game and figures. And a good time had as well. What more could you ask for?!
ReplyDeleteExcellent AAR gents,
ReplyDeleteHow long did it take you to finish the battle?
Cheers
Happy Wanderer
Hi HW, thank you. We generally set our games up to run from mid morning to about 5.30 to 6pm, so I guess we played for about five to six hours.
DeleteExciting looking game. Has nearly convinced me to buy Hail Ceasar
ReplyDeleteHi David, thank you. Hail Caesar is ok and I have had some fun games using them. I can't make any recommendations because I haven't settled on a particular set either. However for a club setting with players having mixed familiarity with them, Hail Caesar give an entertaining afternoon game.
DeleteThanks Carojon appreciate the help
Deletehis is my first time i visit here. I found so many entertaining stuff in your blog, especially its discussion. From the tons of comments on your articles, I guess I am not the only one having all the leisure here! Keep up the excellent work.
ReplyDeletesea fight astuces
Hi mayazoe, welcome to the blog. Glad you enjoyed the read. We post to the club blog each month and you might find other interesting content on the club member blogs as well - links in the right column.
DeleteCheers
JJ