Sunday, 9 December 2018

The Gus Murchie Memorial Game 2018 - Custer's Last Stand at Whipton Springs

I can hardly believe another wargaming year is reaching its end but the fact that the club met yesterday to play the Gus Murchie memorial, end of year big club game, confirms that the wargaming for 2018 is just about over.

This year the club decided to mark the occasion with a Hollywood Style epic game and what better theme to pick than a classic Plains Indian War encounter with all the typical tropes you would expect to see in a 50's black and white epic with John Wayne et al leading the action.

An eagle eyes view of the valley with the threatened settlers circle of wagons closest to camera

Well instead of John Wayne we would like to introduce JJ in the role of General George Custer, Indian fighter and all round rash, devil may care, charge and keep charging cavalry commander ready to win the west with pistol and sabre in hand.

The immovable object meets the irresistible force, Tom junior vs JJ senior

In the role of Sitting Bull we have a new and rising star in the wargaming firmament, Jones Junior or one of them, Tom,  playing the role of the willy, considered and equally determined native American leader ready to take advantage of that 'devil may care' cavalry leader with a typically thought through ambush scenario that would give our end of year game a nail biting clash to compare with any Hollywood blockbuster from the period.
The settlers sold a bum deal about 'rich prime grazing land close to the river' - Well being 'close to the river' was correct

Our game featured a group of trail weary settlers who, sold a real estate deal that was just too good to be true, had arrived at their new holding close to the river only to find out how 'too good' it really was.

If that wasn't bad enough, they now found themselves the unwitting bait applied to the hook designed to draw Custer and his men into the trap that would be known to history at the Battle of Whipton Springs.

Custer leads Troops A to H to the rescue amid the drums beating in the hills and smoke signals rising into the air

Of course George Custer was not the kind of chap to be put off by a little drum beating and smoke raising and with white hat and charger rode off at the head of his eight cavalry troops ready to deal with Sitting Bull and his 'hostiles once and for all, and hopefully add yet more lustre to his name in the process.

The mighty Seventh Cavalry advance to restore control and save the day

As the long cavalry column entered the valley leading up to the springs, the drums suddenly stopped all was quiet apart form the gentle occasional clopping of horses hooves on stony ground, one might even say too quiet.

"Oh the Yellow Rose of Texas......."

It's quiet sarge - too quiet! 

Suddenly Custer raised his hand to bring the column to a halt as he surveyed the ground ahead looking for any sign of what was likely to happen.

In the distance the circle of wagons could just be made out in the heat shimmer and just beyond the column a rather prominent group of rocks in the centre of the valley.

The General turned to his personal bugler and put him on standby to be ready to sound the charge on his command sending instructions along the column for the first four troops to be prepared to push on to the civilian wagons and for the other four troops to guard the valley behind them and keep their retreat route open.

Then with a wave of his hand the column resumed the advance.

Suddenly Injun war-parties ride out to attack the wagons, close to an unusual rocky terrain feature in this part of the west known as a 'peanut bowl' due to its distinct similarity to that festive table arrangement 

Other bands of hostiles are seen approaching from either side of the valley

As the column approached the furthest end of the rocks ahead firing could be heard from the rear, then the lieutenant commanding A troop drew the generals attention to Indian horse approaching the wagon circle just as the first shots rang out.

The rear of the column is also threatened

The rearmost troops had just received their orders from the general commanding when the senior major ordered the column to form line on the right and draw sabres.

Happy with the new formation the whole line advanced at a walk, then to a trot building up to a fast canter as the line moved briskly to engage the Indian war-parties that had just entered the valley to their right.

Four of the rear most cavalry troops form line off the column and with bugles sounding prepare to engage

Meanwhile the front of the column also gathered pace as the general spurred his mount forward at the sound of the firing from the wagons ahead only to become immediately aware of mounted Indians either side of his party as they cleared the rocks to their left.

Not wasting time the general called to his bugler to sound the charge as he had previously instructed and with A troop shaking out into a prearranged arrow head formation the lead unit plunged into the oncoming Indian line.

Custer leads from the front right into an ambush

Custer and A Troop about to take the brunt of Sitting Bull's surprise attack

The Indian attack developed all along the valley with the first serious exchanges occurring at the rear and around the wagons where warriors circled the settlers exchanging shots and with the occasional warrior breaking off to charge the wagons and attempt to jump into the circle to engage the busy defenders from within.

The men folk rush to man the wagon barricade as the injuns close in

However, with ammunition dished out around and within the defences and with extra loaded rifles placed within easy grasp, each brave that managed to get into the wagon circle was quickly overpowered but not without the occasional casualty to the defenders; and with seemingly unlimited numbers of warriors this was a battle of attrition the settlers would struggle to win without rapid support from the soldiers.

The ambush is sprung and Custer charges in, pistol in hand, as his personal bugler sounds the charge

Suddenly there is an attack from both sides, whilst A Troop shake out into their 'arrow head' formation

The game in full swing as banter and die rolls are exchanged with hot drinks and festive snacks a plenty

At the rear of the column the cavalry closed quickly on their adversaries and after the first two rounds of close combat with lance versus sword and pistol the Indians were forced back only to see the soldiers reform and press them still further.

Table positions moved constantly as Indian commanders driven off would randomly appear elsewhere with a fresh command.

So far so good as the settlers and the rear troops dealt with and drove back the first attacks.

However the serious threat came first in the centre as the Indians surrounded the front of the column with Custer in the thick of the action, charging in and wounding the first brave who attacked him but loosing his sword as he received a lance wound in the thigh that would cause him to dismount and get aid.

Only to then have to draw his pistol and shoot dead another brave who charged in on the wounded general trying to take advantage of his discomfort.

The first significant attack develops on the wagon circle

The Indians at the rear of the column are roughly handled as the 7th Cavalry win the first clash

As the general's bugler sounded the charge his final blast was strangled short as he too was felled fatally by a lance blow falling amidst the men of A troop who quickly moved to surround their general as blows were exchanged.

Slightly wounded fighters were turned about or laid down on the table whilst fatalities were removed. The wounded could return for subsequent combats

The Indian attack on the head of the column seemed to gather new emphasis as they saw Custer's distress and gained a temporary advantage in numbers as they sought to overwhelm A Troop before B could intercede.

Custer and his men are hotly engaged as they fight to repulse the ambush and break through to the wagons

However the first two troops of cavalry managed to hold the Indian attack driving them back, allowing Custer to remount and immediately wave his men to follow him in on a follow up attack of his own, this before C and D Troops had managed to deploy of the column of march ready to support.

The first Indian braves break into the wagon circle only to be overwhelmed by the defenders within

Again Custer was the first to engage the enemy shooting dead the first brave he encountered only to suddenly find himself alone among three enemy braves as his men sought to close as rapidly as possible.

Suddenly the generals horse was seen to gallop out from the melee as the Indian braves gave a loud 'whoop' and as the dust settled Custer's lifeless body was seen sprawled on the valley floor.

More cavalry troopers move forward to support their hard pressed commander

The battle to win the centre took on a life of its own as both sides sought to get as many of their men into the fight and gain superiority.

C & D Troops look to deploy of the column to support the leading troops ahead already in desperate combat

Meanwhile the victorious troopers at the rear of the column suddenly found the tables turned as this time as they attempted to charge their enemy yet again they were met with withering fire from dismounted braves in rocks up ahead only then to be met by following up charges from other groups of mounted braves.

The Indian attack at the rear of the column is beaten off, but wait, there are more of them lining the hills beyond!

Press as they might the casualties among the soldiers began to mount and break up what had been a formidable cavalry line allowing the Indians to attack the troops separately and using their numbers to gradually overwhelm them.

I recognise those cavalrymen, F Troop in the thick of it

More Indian warriors arrive at the head of the column to support the attack as Custer's white horse is seen minus its rider

Custer, attacked by two braves, dispatched one and wounded the other but took a serious wound himself

With his bugler killed in the first melee Custer unhorsed fights on among his men, pistol and hat in hand

If this together with the loss of Custer was not bad enough, then the tide of battle around the wagon circle started to move in favour of Sitting Bull's braves as losses caused from the continual break ins stated to cause a slackening in the defenders fire allowing more braves to chance an attack into the centre of the circle adding still further to the casualties.

More warriors attempt to jump the wagons and engage the settlers in close combat

The fighting is fierce with no quarter asked or given

The rear of the column has to quickly reorganise as yet another Indian attack assembles in the hills beyond

Eventually C & D Troops were able to charge in and break the Indian attacks on the head of the column allowing the soldiers to recover Custer's body and set off towards the wagon circle, rapidly closing on it and only just in time as the defenders were being forced to abandon an all round defence and look to fall back on the wagons closest to the approaching cavalry.

Troops C and D arrive to reinforce Custer and the two leading troops as the general now recovered remounts and prepares to receive the next attack

Once again the general is seen in the thick of the fighting shooting down another brave that closes with him and his party

Suddenly the generals white charger dashes from the fight without its rider

Oh no! Custer is down! The Indians are exultant as Troops C and D grimly press on with the mission

The battle in full sway as combat is resolved along the valley

Both sides had won in different sectors of the valley and only around the wagons were honours fairly even with a lot of dead settlers but the cavalry able to offer succour to the survivors without much chance of the Indians being able to finish them off.

A pause in the battle as the head of the column prepares to support the wagons

Finally Troops C & D less their leader get control of the centre and can now advance to relieve the hard pressed wagon circle

Meanwhile all is not well at the rear of the column as Troops E, F G and H are decimated by Indian attacks from multiple directions

The rear of the column tells its own tail with dead cavalry troopers littering the trail

Thus with both forces well and truly battered but not bowed it was deemed our game ended in a draw all be it that Custer had lead his last charge but had at least gone down in the best traditions of the cavalry, from the front amid a group of the enemy.

The Indians prepare to make their final attempt to destroy the wagon circle as the cavalry prepare to come to their aid

A brilliant game to end the club year on with lots of drama, laughs and good banter and with a set of rules 'Warparty' rapidly adjusted for our big game requirements with Indian commanders moving about the table with newly acquired forces which only added to the fun as groups of players were changing throughout the day.

Club line up for our final game of 2018 - Happy Xmas and a Prosperous New Year to everyone from the Devon Wargames Group

Thanks very much to Nathan, Chas and Vince who rose to the occasion and rapidly pulled together our scenario and game rules on the day, to all the members of the DWG who provided our festive fodder and the entertainment and to Bob who couldn't be with us as intended due to illness, get well soon Bob, but was very much involved in the pre-planning of our day.

Happy Christmas and a Peaceful New Year


Sunday, 2 December 2018

Battle of the Bulge - Chain of Command

This Chain of Command game was set up for a 28mm battle in the Ardennes for four to five players, two German and three US, with Colin and Jack commanding the Germans, Steve M and Charlie the US...

The first US player would take the ad hoc troops thrown together to defend the bridge, with an HQ, aid post and supply point, infantry section, mg section, a 57mm AT gun, and a 105mm gun, these had limited ammo 1 x D6 rounds, and with an AT section thrown into the battle at the last minute, together with a minefield and other defences. The second US player coming on the board turn one would have an armoured infantry platoon slightly depleted, with the choice of entering the board in their half-tracks on foot or on the back of the third platoon tanks. The third US player had a US tank Platoon of five Sherman's, which would only enter the board and the game on the use of a CoC dice...

The German players had a platoon of infantry with a Panzer III, a Marder III, and a StugIII, the other
German platoon was a mixed platoon of infantry, engineers and assault troops with lots of smg's etc.,
and they had a Panther, they also had the use of the German Commando unit who had infiltrated
behind enemy lines, yes you guessed, disguised as an AT Section, to use this the German player had
to collect and use three CoC dice, however he could pinch his colleagues dice as he saw fit to meet
this target, the other thing was, the player did not know what he was going to get until he disclosed
the use of the dice!!

As the mist cleared and the light started to seep through the grey clouds the Grenadiers
accompanying the panzers crept forward to surprise the Amis who were snoozing in their beds. They
had heard that a high ranking officer had been caught at the front line HQ he had been inspecting
when our attacks had begun, our job now was to break the line and capture the forward command

The Germans carefully advanced their infantry forward whilst the US troops were deployed in a
perimeter around the cross roads covering the bridge and ford crossing of the river in front of them.

All seemed peaceful until they saw the German infantry creeping through the woods in front of them,
the 57mm swung before them and the infantry were put on overwatch and as the infantry came into
the clearing they opened fire, at that point they could hear the rumble of tank engines as well, now
they were in trouble...

As a Panther came down the road, coming through the small wood to the front, the AT crew took
aim and fired a well aimed shot managing to get five of seven hits on a side angle hit on the panther Colin picked up his eleven defence dice confident that a save would be made, and to his dismay he rolled one save, with that the Panther went Kaboom!!

Tanks and troops were appearing in all directions as the German player had to roll to see where his
troops would enter, with a roll of 1 to 5 seeing them appear on the top edge of the board, and a 6 they rolled again. thus a further 1 to 5 would bring them on down the side of the board and a 6 would cause them to randomly roll to see where they would arrive.

Jack ended up bringing on his Panzer III opposite the other ford, and his senior leader arrived in the rear area of the US town by rolling a 6, 6 and a 4!! taking cover and digging a nice hole for himself, later joined by his panzerschreck team...

There was lots of small arms flying back and forth, with the Germans getting the better of it,
managing to cross at the ford under heavy small arms fire and HE from the 105mm, but this went
quiet after a couple of rounds, unbeknownst to them the gun had run out of ammo, they then stormed
the 57mm position with handgranaten, and then started firing on the squad defending the bridge and
others in the town.

It was then that a jeep with a started firing at them and they returned fire, during this the
US armoured platoon tried doubling down the muddy roads and across the snow fields, however they
were hampered by the deep snow, (anyone not on roads suffers -1 to each dice roll), with slow going in places... also the US had managed to get their tanks rolling in... trouble was brewing...

Meantime the fire continued on the outskirts of town with the Germans throwing another handgranaten assault and capturing the bridge dug out, with other platoons moving up to take
positions, it was at this time that Colin throws in his three CoC dice and the US were told that the three men stood with the CO were commandos, however he was fortunate to notice this and making his excuses ran back to the HQ to inform the general.

The troops at the jeeps signalled that they were also friendly, during which the M10 reversed back at the crossroads, turned its turret and slammed a shot into one of the leading Sherman's making it explode!!!

The looks on the US faces were shocked, just the reaction I wanted, on the other hand Colin and Jack were elated.

However this only refocused Steve's and Charlie's efforts and increased gunfire.

There was now a battle for the town centre with Charlie gathering his infantry forces and
reinforcements getting into position, things were getting sticky with the German assault troops
moral waning, there were two of Steve's Sherman's in a gunfight with a hull down Stug of Jack's on
the opposite hill, until one more Sherman was brewed up.

At this point the German high tide was met with the morale breaking after loosing the M10, some infantry and a leader, and with this being the last straw the lead units fell back into the woods, and the tanks slunk away with black smoke passing over them as they reversed...

The US players looked stressed, tired and drawn, as the infantry moved through the town back into
position to look out over the desolated ground, that had been a close thing. Thank God for the
armoured infantry and tanks arriving when they did, we will have to watch out for anymore dirty German tricks again...

My thanks to Colin and Jack as the bemused German players and to Charlie and Steve as the US
players who were thrown every curve ball I could and they came out smiling, I think all parties
enjoyed it as I know I did running the game?

For those interested in getting Nathan's Order of Battle for this game, then just follow the link below for a downloadable PDF

Chain of Command - Battle of the Bulge